You come across a strange green creature in the middle of an oddly barren strip of land that stretches north to south and separates hills of dense, lush foliage. Strange white markings dot the middle of it. Overhead, it is dark, and water keeps hitting your skin and creates a slick surface of the ground underneath your paws.
The creature stares at you with blank, bulbous eyes and makes a threatening noise, EXPANDS ITS BODY AT YOU!! This is clearly a threat, and you respond as such, thrusting your squeaky rubber ducky guns in its face and demanding that it TAKE YOU TO ITS LEADER.
The green agent of DOOM refuses to talk, though, even under imminent threat of having three space beams put through its bulbous, slimy, disgusting body simultaneously (yes, three; notably you have four arms and two legs stuffed into your sassy red suit).
SUDDENLY, though, a bright light fills your vision, and another creature—no, some mode of primitive transportation, perhaps? – appears. It is a great, hulking thing, many times larger than you. Perhaps it has come to rescue its GREEN FRIEND!? But you will not be intimidated by these creatures!!
You point your guns at it and yell—only for it to run right over you. And then another one does it. And another one! Every time another one of the treaded wheels runs over you, your tiny body squeaks—"Oof! Uff! Ugh!"—and more of your suit is shredded. Mercifully, the caravan comes to a stop eventually, but the damage has been done.
You black out to the sounds of new unfamiliar creatures talking amongst themselves.
"What'd we even hit?" "It's stuck under the fender." "We'd better call somebody..."
+ respond to all threats with VIOLENCE + ask questions later, be EXCESSIVELY VIOLENT FIRST + it must be nice to be SUPER HUGE + that really hurt + let's not do that again... whatever it was + slimy green creatures ARE THE ENEMY!!1! as are their subservient caravans of metal things
You're trying to think of a way to get out of here when you spot a poster on the wall: Adopt Today, it proclaims, picturing a young, peach bipedal creature clutching a small, furry animal in its arms.
You grasp the concept immediately: this is your ticket out of here.
So you suck in your antennae and extra limbs and then scuttle out of the hole in the feeble chain link fence (with a giant hole in it already) to greet the bipedal child out in the hallway, calling out "Hello? Are there any aminals in here?"'
You plant your butt down on the tile floor and wag the little blue stump of a tail in a way that is meant to be fetching.
"Hello!"
It's your first time speaking this tongue, but you recognize the greeting for what it is, even though it takes your voice box a very stumbling attempt to replicate the greeting: "Hoh... Ha... Hi...."
And for what you lack in that, you try to make up for by smiling a very, very wide and toothy grin and a pantomime at a handshake. AND JUST IN CASE THAT DOESN'T SEAL THE DEAL, you go in for a quick and hard hug.
Shard 01
The creature stares at you with blank, bulbous eyes and makes a threatening noise, EXPANDS ITS BODY AT YOU!! This is clearly a threat, and you respond as such, thrusting your squeaky rubber ducky guns in its face and demanding that it TAKE YOU TO ITS LEADER.
The green agent of DOOM refuses to talk, though, even under imminent threat of having three space beams put through its bulbous, slimy, disgusting body simultaneously (yes, three; notably you have four arms and two legs stuffed into your sassy red suit).
SUDDENLY, though, a bright light fills your vision, and another creature—no, some mode of primitive transportation, perhaps? – appears. It is a great, hulking thing, many times larger than you. Perhaps it has come to rescue its GREEN FRIEND!? But you will not be intimidated by these creatures!!
You point your guns at it and yell—only for it to run right over you. And then another one does it. And another one! Every time another one of the treaded wheels runs over you, your tiny body squeaks—"Oof! Uff! Ugh!"—and more of your suit is shredded. Mercifully, the caravan comes to a stop eventually, but the damage has been done.
You black out to the sounds of new unfamiliar creatures talking amongst themselves.
"What'd we even hit?"
"It's stuck under the fender."
"We'd better call somebody..."
Effects
+ ask questions later, be EXCESSIVELY VIOLENT FIRST
+ it must be nice to be SUPER HUGE
+ that really hurt
+ let's not do that again... whatever it was
+ slimy green creatures ARE THE ENEMY!!1! as are their subservient caravans of metal things
Memory Shard 02
You grasp the concept immediately: this is your ticket out of here.
So you suck in your antennae and extra limbs and then scuttle out of the hole in the feeble chain link fence (with a giant hole in it already) to greet the bipedal child out in the hallway, calling out "Hello? Are there any aminals in here?"'
You plant your butt down on the tile floor and wag the little blue stump of a tail in a way that is meant to be fetching.
"Hello!"
It's your first time speaking this tongue, but you recognize the greeting for what it is, even though it takes your voice box a very stumbling attempt to replicate the greeting: "Hoh... Ha... Hi...."
And for what you lack in that, you try to make up for by smiling a very, very wide and toothy grin and a pantomime at a handshake. AND JUST IN CASE THAT DOESN'T SEAL THE DEAL, you go in for a quick and hard hug.